Cooperatively decarbonize the planet and create resilient societies.
Designers: Matt Leacock (Pandemic) & Matteo Menapace
Features: Automatic Resource Growth, Cooperative Game, Hand Management, Simultaneous Action Selection, Variable Player Powers
Daybreak is a co-operative game about climate action. Each player controls a world power, deploying policies and technologies to both dismantle the engine of global heating and to build resilient societies that protect people from life-threatening crises.
If the global temperature gets too high, or if too many people from any world power are in crisis, everyone loses. But if you work together to draw down global emissions to net-zero, you all win!
SUSTAINABILITY
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No Plastics
- Daybreak won't include ANY plastics. Not even shrink wrap or baggies: instead, our storage trays will be made from eco friendly pulp, and our packaging will seal with alternative materials that are biodegradable.
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No Textiles
- Cottons and other conventionally grown fabrics require high amounts of water, contribute to soil degradation, and use harmful pesticides. So cloth bags and anything like that are out. We even had to change part of the game's design in order to accomplish this!
1-4 Players | 60-120 Mins | Ages 10+